local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133008250 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 250001 L2_1.gadget_id = 70360103 L3_1 = {} L3_1.x = 1173.283 L3_1.y = 199.079 L3_1.z = -1198.572 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 197.632 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 250002 L3_1.gadget_id = 70360103 L4_1 = {} L4_1.x = 1158.246 L4_1.y = 199.122 L4_1.z = -1190.471 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 298.987 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 250003 L4_1.gadget_id = 70360103 L5_1 = {} L5_1.x = 1171.034 L5_1.y = 199.086 L5_1.z = -1197.341 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 298.987 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 250004 L5_1.gadget_id = 70360103 L6_1 = {} L6_1.x = 1081.681 L6_1.y = 198.761 L6_1.z = -1268.019 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 298.987 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 250005 L6_1.gadget_id = 70900364 L7_1 = {} L7_1.x = 1079.24 L7_1.y = 199.959 L7_1.z = -1245.577 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 250006 L7_1.gadget_id = 70900364 L8_1 = {} L8_1.x = 1081.633 L8_1.y = 198.763 L8_1.z = -1267.645 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 10 L8_1 = {} L8_1.config_id = 250007 L8_1.gadget_id = 70900364 L9_1 = {} L9_1.x = 1090.919 L9_1.y = 201.427 L9_1.z = -1250.482 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 250001 L5_1 = 250002 L6_1 = 250003 L7_1 = 250004 L8_1 = 250005 L9_1 = 250006 L10_1 = 250007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1