local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133007034 L1_1 = {} L2_1 = {} L2_1.config_id = 68 L2_1.monster_id = 20011201 L3_1 = {} L3_1.x = 2935.909 L3_1.y = 213.706 L3_1.z = 179.559 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 266.335 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 69 L3_1.monster_id = 20010501 L4_1 = {} L4_1.x = 2931.613 L4_1.y = 212.932 L4_1.z = 178.194 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 250.616 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 132 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 2933.818 L5_1.y = 213.92 L5_1.z = 174.947 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 266.335 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 173 L2_1.gadget_id = 70211102 L3_1 = {} L3_1.x = 2933.462 L3_1.y = 213.542 L3_1.z = 177.354 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 308.335 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 426 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2935.079 L4_1.y = 213.787 L4_1.z = 176.154 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 86.117 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.point_type = 2003 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 427 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 2932.191 L5_1.y = 213.486 L5_1.z = 176.575 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 9.149 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.point_type = 2003 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 428 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 2933.588 L6_1.y = 213.298 L6_1.z = 178.983 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 289.257 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.point_type = 2003 L5_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000040 L2_1.name = "GATHER_40" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GATHER_40" L2_1.tlog_tag = "\233\163\142\233\190\153_34_\228\188\143\229\135\187_\229\188\128\229\167\139" L3_1 = {} L3_1.config_id = 1000087 L3_1.name = "ANY_MONSTER_DIE_87" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_87" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_87" L3_1.tlog_tag = "\233\163\142\233\190\153_34_\228\188\143\229\135\187_\230\136\144\229\138\159" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 426 L5_1 = 427 L6_1 = 428 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_40" L5_1 = "ANY_MONSTER_DIE_87" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 132 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 68 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 69 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 173 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 173 L5_2 = GadgetState L5_2 = L5_2.ChestLocked L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_87 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 173 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_87 = L1_1