local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133004474 L1_1 = {} L2_1 = {} L2_1.config_id = 474001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 2199.078 L3_1.y = 283.041 L3_1.z = -385.408 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 256.029 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1 = {} L4_1 = 4114 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 9002 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 474002 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 2162.252 L4_1.y = 275.273 L4_1.z = -394.189 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 331.283 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1 = {} L5_1 = 4114 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9002 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 474003 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 2223.845 L5_1.y = 286.205 L5_1.z = -321.121 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 210.144 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1 = {} L6_1 = 4114 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9002 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 474005 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 2194.074 L6_1.y = 282.194 L6_1.z = -291.361 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 267.086 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1 = {} L7_1 = 4114 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 9002 L5_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 474001 L5_1 = 474002 L6_1 = 474003 L7_1 = 474005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1