local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133004126 L1_1 = {} L2_1 = {} L2_1.config_id = 353 L2_1.monster_id = 21010501 L3_1 = {} L3_1.x = 2350.709 L3_1.y = 285.261 L3_1.z = -278.25 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 243.177 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 354 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 2346.366 L4_1.y = 282.209 L4_1.z = -275.97 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 143.658 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 575 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 2346.17 L5_1.y = 281.169 L5_1.z = -280.433 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 41.345 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 591 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 2353.065 L3_1.y = 284.74 L3_1.z = -276.595 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.971 L3_1.y = 339.585 L3_1.z = 353.657 L2_1.rot = L3_1 L2_1.level = 15 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 592 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2353.841 L4_1.y = 284.575 L4_1.z = -280.724 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 350.106 L4_1.y = 312.443 L4_1.z = 355.562 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 593 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 2351.55 L5_1.y = 284.845 L5_1.z = -281.395 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 321.255 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 594 L5_1.gadget_id = 70211012 L6_1 = {} L6_1.x = 2353.785 L6_1.y = 284.734 L6_1.z = -278.397 L5_1.pos = L6_1 L6_1 = {} L6_1.x = -0.002 L6_1.y = 159.863 L6_1.z = 6.343 L5_1.rot = L6_1 L5_1.level = 11 L5_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L6_1 = GadgetState L6_1 = L6_1.ChestLocked L5_1.state = L6_1 L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 595 L6_1.gadget_id = 70220005 L7_1 = {} L7_1.x = 2350.921 L7_1.y = 285.06 L7_1.z = -279.851 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 330.521 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 1271 L7_1.gadget_id = 70310004 L8_1 = {} L8_1.x = 2347.199 L8_1.y = 281.635 L8_1.z = -278.231 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 263.392 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1126001 L2_1.name = "ANY_MONSTER_DIE_126001" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_126001" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_126001" L2_1.tlog_tag = "\229\165\148\231\139\188\229\178\173_120_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 353 L5_1 = 354 L6_1 = 575 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 591 L5_1 = 592 L6_1 = 593 L7_1 = 594 L8_1 = 595 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_126001" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_126001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 594 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_126001 = L1_1