local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133003793 L1_1 = {} L2_1 = {} L2_1.config_id = 793001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 2398.558 L3_1.y = 302.376 L3_1.z = -1628.688 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.788 L3_1.y = 63.595 L3_1.z = 357.56 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1 = {} L4_1 = 4114 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 9010 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 793003 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 2440.25 L4_1.y = 286.154 L4_1.z = -1545.706 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 205.639 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1 = {} L5_1 = 4114 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9016 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 793004 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 2423.924 L5_1.y = 289.18 L5_1.z = -1579.191 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 6.629 L5_1.y = 258.127 L5_1.z = 357.831 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4114 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9003 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 793005 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 2467.023 L6_1.y = 298.343 L6_1.z = -1597.346 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 324.339 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1 = {} L7_1 = 4114 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 9012 L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 793001 L5_1 = 793003 L6_1 = 793004 L7_1 = 793005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1