local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133003073 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 73001 L2_1.gadget_id = 70710613 L3_1 = {} L3_1.x = 2485.105 L3_1.y = 327.138 L3_1.z = -1680.998 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 322.464 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 73002 L3_1.gadget_id = 70710613 L4_1 = {} L4_1.x = 2484.526 L4_1.y = 327.146 L4_1.z = -1683.91 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 9.535 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 73003 L4_1.gadget_id = 70710613 L5_1 = {} L5_1.x = 2482.749 L5_1.y = 326.627 L5_1.z = -1681.609 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 64.689 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 73004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 2482.721 L6_1.y = 326.616 L6_1.z = -1681.635 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 9186 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 73005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 2484.519 L7_1.y = 327.144 L7_1.z = -1683.905 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 307.424 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 9186 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 73006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 2485.091 L8_1.y = 327.182 L8_1.z = -1681.036 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 75.098 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.point_type = 9186 L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 73007 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 10 L3_1 = {} L3_1.x = 2484.005 L3_1.y = 326.931 L3_1.z = -1682.074 L2_1.pos = L3_1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 73008 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 10 L4_1 = {} L4_1.x = 2484.005 L4_1.y = 326.931 L4_1.z = -1682.074 L3_1.pos = L4_1 L3_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1073007 L2_1.name = "ENTER_REGION_73007" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_73007" L2_1.action = "action_EVENT_ENTER_REGION_73007" L3_1 = {} L3_1.config_id = 1073008 L3_1.name = "ENTER_REGION_73008" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_73008" L3_1.action = "action_EVENT_ENTER_REGION_73008" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 73001 L5_1 = 73002 L6_1 = 73003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 73007 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_73007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 73004 L6_1 = 73005 L7_1 = 73006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 73008 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_73008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 73007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_73007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 2484.005 L2_2.y = 326.9309 L2_2.z = -1682.074 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110438 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_73007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 73008 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_73008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = 2484.005 L2_2.y = 326.9309 L2_2.z = -1682.074 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110452 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_73008 = L1_1