local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 220000004 L1_1 = {} L1_1.gadget_id_1 = 4005 L1_1.gadget_id_2 = 120 L1_1.gadget_id_3 = 121 L2_1 = {} L3_1 = {} L3_1.config_id = 4001 L3_1.monster_id = 21020101 L4_1 = {} L4_1.x = -67.068 L4_1.y = 0.47 L4_1.z = -37.355 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4002 L4_1.monster_id = 20011001 L5_1 = {} L5_1.x = -69.966 L5_1.y = 0.47 L5_1.z = -41.026 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 4003 L5_1.monster_id = 20011001 L6_1 = {} L6_1.x = -69.455 L6_1.y = 0.47 L6_1.z = -33.898 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 4004 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = -74.544 L7_1.y = 0.47 L7_1.z = -38.009 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4005 L3_1.gadget_id = 70350002 L4_1 = {} L4_1.x = -42.421 L4_1.y = 0.47 L4_1.z = -37.486 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4006 L4_1.gadget_id = 70360002 L5_1 = {} L5_1.x = -39.91 L5_1.y = 0.45 L5_1.z = -33.825 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 108.316 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000013 L3_1.name = "GADGET_CREATE_13" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_13" L3_1.action = "action_EVENT_GADGET_CREATE_13" L4_1 = {} L4_1.config_id = 1000014 L4_1.name = "SELECT_OPTION_14" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_14" L4_1.action = "action_EVENT_SELECT_OPTION_14" L4_1.forbid_guest = false L5_1 = {} L5_1.config_id = 1000015 L5_1.name = "SELECT_OPTION_15" L6_1 = EventType L6_1 = L6_1.EVENT_SELECT_OPTION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_SELECT_OPTION_15" L5_1.action = "action_EVENT_SELECT_OPTION_15" L5_1.forbid_guest = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = true init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4005 L6_1 = 4006 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_13" L6_1 = "SELECT_OPTION_14" L7_1 = "SELECT_OPTION_15" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_13 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptions L3_2 = A0_2 L4_2 = {} L5_2 = 120 L6_2 = 121 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_work_options" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_13 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_14 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = L1_1.gadget_id_2 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 13 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 14 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 15 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_14 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_15 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = L1_1.gadget_id_3 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 16 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_1 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_15 = L2_1