local L0_1, L1_1, L2_1 L0_1 = {} L1_1 = {} L1_1.x = -355.0 L1_1.z = -313.7 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 741.4 L1_1.z = 750.4 L0_1.size = L1_1 L1_1 = {} L1_1.x = 3.852 L1_1.y = -19.949 L1_1.z = 101.931 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 212.786 L1_1.z = 0.0 L0_1.born_rot = L1_1 L0_1.die_y = -30 L1_1 = {} L1_1.x = -355.0 L1_1.z = -313.7 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 1056 L0_1[1] = L1_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = -355.0 L2_1.z = -313.7 L1_1.min = L2_1 L2_1 = {} L2_1.x = 386.5 L2_1.z = 436.8 L1_1.max = L2_1 L0_1[1] = L1_1 block_rects = L0_1 L0_1 = {} L1_1 = "dummy_points" L0_1[1] = L1_1 dummy_points = L0_1 L0_1 = {} routes_config = L0_1