local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 201011054 L1_1 = {} L2_1 = {} L2_1.config_id = 282 L2_1.monster_id = 21020101 L3_1 = {} L3_1.x = 86.852 L3_1.y = 0.54 L3_1.z = 58.705 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.pose_id = 401 L3_1 = {} L3_1.config_id = 283 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 96.14 L4_1.y = 0.54 L4_1.z = 50.214 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.369 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 284 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 97.916 L5_1.y = 0.54 L5_1.z = 29.803 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 177.915 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 285 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 80.482 L6_1.y = 0.54 L6_1.z = 29.6 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 286 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 113.627 L7_1.y = 0.54 L7_1.z = 30.181 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 287 L7_1.monster_id = 21010101 L8_1 = {} L8_1.x = 82.179 L8_1.y = 0.54 L8_1.z = 58.12 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 290 L8_1.monster_id = 21010101 L9_1 = {} L9_1.x = 81.955 L9_1.y = 7.482 L9_1.z = 50.438 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 85.831 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 282 L5_1 = 283 L6_1 = 284 L7_1 = 285 L8_1 = 286 L9_1 = 287 L10_1 = 290 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1