local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.TargetNpc = "QQ1121" L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q998Pos2" L2_1 = L2_1(L3_1, L4_1, L5_1) L1_1.PosB = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q998Pos3" L2_1 = L2_1(L3_1, L4_1, L5_1) L1_1.PosC = L2_1 L0_1.TargetPos = L1_1 L1_1 = {} L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q998Pos3" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L2_1.beFollowLen = 10 L2_1.beFollowFailed = 20 L1_1.Follow1 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q998Pos3" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.pos = L3_1 L2_1.beFollowLen = 10 L2_1.beFollowTrans = 30 L2_1.transOffset = 1 L1_1.FollowLock1 = L2_1 L0_1.FollowData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 3510008 L3_1.duration = 2 L4_1 = {} L4_1.dialogID = 3510009 L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 3510010 L5_1.duration = 2 L6_1 = {} L6_1.dialogID = 3510011 L6_1.duration = 3 L7_1 = {} L7_1.dialogID = 3510012 L7_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.NarratorOnly1 = L2_1 L2_1 = {} L2_1.pauseLen = 10 L2_1.resumeLen = 6 L3_1 = {} L4_1 = {} L4_1.dialogID = 3510008 L4_1.duration = 2 L5_1 = {} L5_1.dialogID = 3510009 L5_1.duration = 3 L6_1 = {} L6_1.dialogID = 3510010 L6_1.duration = 2 L7_1 = {} L7_1.dialogID = 3510011 L7_1.duration = 3 L8_1 = {} L8_1.dialogID = 3510012 L8_1.duration = 3 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.dialogList = L3_1 L1_1.NarratorFollow1 = L2_1 L2_1 = {} L2_1.warningLen = 15 L2_1.stopLen = 25 L3_1 = {} L4_1 = {} L4_1.dialogID = 3510008 L4_1.duration = 2 L5_1 = {} L5_1.dialogID = 3510009 L5_1.duration = 3 L6_1 = {} L6_1.dialogID = 3510010 L6_1.duration = 2 L7_1 = {} L7_1.dialogID = 3510011 L7_1.duration = 3 L8_1 = {} L8_1.dialogID = 3510012 L8_1.duration = 3 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.dialogList = L3_1 L1_1.NarratorWarning1 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L2_1 = {} L3_1 = CutsceneType L3_1 = L3_1.TIME_LINE_PREFAB L2_1.type = L3_1 L2_1.canSkip = true L2_1.resPath = "ART/Cutscene/Cs_Opening_CutScene1" L3_1 = CutsceneInitPosType L3_1 = L3_1.FREE L2_1.startPosType = L3_1 L3_1 = {} L4_1 = 0 L5_1 = 0 L6_1 = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.startOffset = L3_1 L2_1.keepCamera = true L1_1.Cutscene1 = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG L4_1.type = L5_1 L5_1 = DialogType L5_1 = L5_1.LOCK_FRAME L4_1.dialogType = L5_1 L4_1.dialogID = 3122401 L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.AmborNoReplyInter = L2_1 L0_1.InterData = L1_1 return L0_1