local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 8005 L0_1.ActorAlias = "8005" L1_1 = {} L1_1.q800501 = 800501 L1_1.q800502 = 800502 L1_1.q800503 = 800503 L1_1.q800504 = 800504 L1_1.q800520 = 800520 L1_1.q800505 = 800505 L1_1.q800506 = 800506 L1_1.q800508 = 800508 L1_1.q800509 = 800509 L1_1.q800510 = 800510 L1_1.q800511 = 800511 L1_1.q800512 = 800512 L1_1.q800513 = 800513 L1_1.q800514 = 800514 L1_1.q800516 = 800516 L1_1.q800518 = 800518 L1_1.q800515 = 800515 L1_1.q800517 = 800517 L1_1.q800519 = 800519 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1022 L2_1.alias = "Npc1022" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1022Data = L2_1 L2_1 = {} L2_1.id = 12424 L2_1.alias = "Npc12424" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12424Data = L2_1 L2_1 = {} L2_1.id = 12427 L2_1.alias = "Npc12427" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12427Data = L2_1 L2_1 = {} L2_1.id = 12454 L2_1.alias = "Npc12454" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12454Data = L2_1 L2_1 = {} L2_1.id = 12455 L2_1.alias = "Npc12455" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12455Data = L2_1 L2_1 = {} L2_1.id = 12456 L2_1.alias = "Npc12456" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12456Data = L2_1 L2_1 = {} L2_1.id = 12457 L2_1.alias = "Npc12457" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12457Data = L2_1 L2_1 = {} L2_1.id = 12458 L2_1.alias = "Npc12458" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12458Data = L2_1 L2_1 = {} L2_1.id = 12429 L2_1.alias = "Npc12429" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12429Data = L2_1 L2_1 = {} L2_1.id = 12452 L2_1.alias = "Npc12452" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12452Data = L2_1 L2_1 = {} L2_1.id = 12453 L2_1.alias = "Npc12453" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12453Data = L2_1 L2_1 = {} L2_1.id = 12514 L2_1.alias = "Npc12514" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12514Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q800511_TriggerIn" L2_1.script = "Actor/Gadget/Q800511_TriggerIn" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 6 L6_1 = "Q800511_guide" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q800511_TriggerIn = L2_1 L2_1 = {} L2_1.alias = "Q800512_TriggerIn" L2_1.script = "Actor/Gadget/Q800512_TriggerIn" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 6 L6_1 = "Q800512_guide" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q800512_TriggerIn = L2_1 L2_1 = {} L2_1.alias = "Q800513_TriggerIn" L2_1.script = "Actor/Gadget/Q800513_TriggerIn" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 6 L6_1 = "Q800513_guide" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q800513_TriggerIn = L2_1 L2_1 = {} L2_1.narratorId = 800501 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId_800501 = L2_1 L2_1 = {} L2_1.narratorId = 800502 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId_800502 = L2_1 L2_1 = {} L2_1.narratorId = 800503 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId_800503 = L2_1 L2_1 = {} L2_1.narratorId = 800504 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId_800504 = L2_1 L2_1 = {} L2_1.narratorId = 800505 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId_800505 = L2_1 L2_1 = {} L2_1.alias = "Q800516_TriggerIn" L2_1.script = "Actor/Gadget/Q800516_TriggerIn" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 457.4525 L4_1.y = 516.2865 L4_1.z = 523.1968 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q800516_TriggerIn = L2_1 L2_1 = {} L2_1.alias = "Q800501_TriggerIn" L2_1.script = "Actor/Gadget/Q800501_TriggerIn" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 6 L6_1 = "Q800501_guide" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q800501_TriggerIn = L2_1 L2_1 = {} L2_1.alias = "Q800505_TriggerIn" L2_1.script = "Actor/Gadget/Q800505_TriggerIn" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 457.16 L4_1.y = 468.56 L4_1.z = 463.58 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q800505_TriggerIn = L2_1 L0_1.Datas = L1_1 return L0_1