local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72677 L0_1.ActorAlias = "72677" L1_1 = {} L1_1.q7267709 = 7267709 L1_1.q7267701 = 7267701 L1_1.q7267710 = 7267710 L1_1.q7267702 = 7267702 L1_1.q7267708 = 7267708 L1_1.q7267703 = 7267703 L1_1.q7267704 = 7267704 L1_1.q7267705 = 7267705 L1_1.q7267706 = 7267706 L1_1.q7267707 = 7267707 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3160 L2_1.alias = "Npc3160" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3160Data = L2_1 L2_1 = {} L2_1.id = 12354 L2_1.alias = "Npc12354" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12354Data = L2_1 L2_1 = {} L2_1.id = 3188 L2_1.alias = "Npc3188" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3188Data = L2_1 L2_1 = {} L2_1.id = 3161 L2_1.alias = "Npc3161" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3161Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 726779901 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 726779901 L4_1.audioEvtName = "" L4_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Narrator_Q7267709_Finish = L2_1 L0_1.Datas = L1_1 return L0_1