local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72208 L0_1.ActorAlias = "72208" L1_1 = {} L1_1.q7220801 = 7220801 L1_1.q7220802 = 7220802 L1_1.q7220803 = 7220803 L1_1.q7220804 = 7220804 L1_1.q7220806 = 7220806 L1_1.q7220805 = 7220805 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20430 L2_1.alias = "Npc20430" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20430Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 722089901 L3_1.audioEvtName = "" L3_1.duration = 3 L2_1[1] = L3_1 L1_1.Reminder_Paimon = L2_1 L0_1.Datas = L1_1 return L0_1