local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72202 L0_1.ActorAlias = "72202" L1_1 = {} L1_1.q7220201 = 7220201 L1_1.q7220202 = 7220202 L1_1.q7220203 = 7220203 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20424 L2_1.alias = "Npc20424" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20424Data = L2_1 L0_1.Npcs = L1_1 return L0_1