local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72140 L0_1.ActorAlias = "72140" L1_1 = {} L1_1.q7214001 = 7214001 L1_1.q7214002 = 7214002 L1_1.q7214016 = 7214016 L1_1.q7214003 = 7214003 L1_1.q7214004 = 7214004 L1_1.q7214027 = 7214027 L1_1.q7214005 = 7214005 L1_1.q7214006 = 7214006 L1_1.q7214017 = 7214017 L1_1.q7214007 = 7214007 L1_1.q7214008 = 7214008 L1_1.q7214018 = 7214018 L1_1.q7214009 = 7214009 L1_1.q7214019 = 7214019 L1_1.q7214023 = 7214023 L1_1.q7214024 = 7214024 L1_1.q7214010 = 7214010 L1_1.q7214020 = 7214020 L1_1.q7214011 = 7214011 L1_1.q7214022 = 7214022 L1_1.q7214012 = 7214012 L1_1.q7214021 = 7214021 L1_1.q7214013 = 7214013 L1_1.q7214014 = 7214014 L1_1.q7214015 = 7214015 L1_1.q7214026 = 7214026 L1_1.q7214025 = 7214025 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20240 L2_1.alias = "Npc20240" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc20240Data = L2_1 L0_1.Npcs = L1_1 return L0_1