local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 72137 L0_1.ActorAlias = "72137" L1_1 = {} L1_1.q7213704 = 7213704 L1_1.q7213705 = 7213705 L1_1.q7213701 = 7213701 L1_1.q7213702 = 7213702 L1_1.q7213703 = 7213703 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20278 L2_1.alias = "Npc20278" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72137_1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20278Data = L2_1 L2_1 = {} L2_1.id = 20279 L2_1.alias = "Npc20279" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72137_2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20279Data = L2_1 L2_1 = {} L2_1.id = 20280 L2_1.alias = "Npc20280" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72137_3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20280Data = L2_1 L0_1.Npcs = L1_1 return L0_1