local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72111 L0_1.ActorAlias = "72111" L1_1 = {} L1_1.q7211101 = 7211101 L1_1.q7211102 = 7211102 L1_1.q7211103 = 7211103 L1_1.q7211104 = 7211104 L1_1.q7211105 = 7211105 L1_1.q7211106 = 7211106 L1_1.q7211107 = 7211107 L1_1.q7211108 = 7211108 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3151 L2_1.alias = "Npc3151" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3151Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 return L0_1