local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 71803 L0_1.ActorAlias = "71803" L1_1 = {} L1_1.q7180301 = 7180301 L1_1.q7180302 = 7180302 L1_1.q7180303 = 7180303 L1_1.q7180304 = 7180304 L1_1.q7180305 = 7180305 L1_1.q7180306 = 7180306 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2016 L2_1.alias = "Npc2016" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "WQ7180306NPCLanJie" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2016Data = L2_1 L2_1 = {} L2_1.id = 20180 L2_1.alias = "Npc20180" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "WQ7180304NPCBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20180Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.point_id = 1 L2_1.scene_id = 3 L2_1.pos = "WQ7180304TalkPos" L1_1.TransmitPoint = L2_1 L2_1 = {} L2_1.point_id = 2 L2_1.scene_id = 3 L2_1.pos = "WQ7180306Player" L1_1.TransmitPoint = L2_1 L0_1.Datas = L1_1 return L0_1