local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 71662 L0_1.ActorAlias = "71662" L1_1 = {} L1_1.q7166201 = 7166201 L1_1.q7166202 = 7166202 L1_1.q7166203 = 7166203 L1_1.q7166208 = 7166208 L1_1.q7166209 = 7166209 L1_1.q7166204 = 7166204 L1_1.q7166206 = 7166206 L1_1.q7166205 = 7166205 L1_1.q7166207 = 7166207 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2078 L2_1.alias = "Npc2078" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2078Data = L2_1 L2_1 = {} L2_1.id = 30153 L2_1.alias = "Npc30153" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30153Data = L2_1 L0_1.Npcs = L1_1 return L0_1