local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 70661 L0_1.ActorAlias = "70661" L1_1 = {} L1_1.q7066101 = 7066101 L1_1.q7066102 = 7066102 L1_1.q7066103 = 7066103 L1_1.q7066104 = 7066104 L1_1.q7066110 = 7066110 L1_1.q7066106 = 7066106 L1_1.q7066109 = 7066109 L1_1.q7066107 = 7066107 L1_1.q7066108 = 7066108 L1_1.q7066105 = 7066105 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1512 L2_1.alias = "NPC1512" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.NPC1512Data = L2_1 L2_1 = {} L2_1.id = 1673 L2_1.alias = "Npc1673" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1673Data = L2_1 L2_1 = {} L2_1.id = 167301 L2_1.alias = "Npc167301" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc167301Data = L2_1 L0_1.Npcs = L1_1 return L0_1