local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 70660 L0_1.ActorAlias = "70660" L1_1 = {} L1_1.q7066001 = 7066001 L1_1.q7066005 = 7066005 L1_1.q7066002 = 7066002 L1_1.q7066003 = 7066003 L1_1.q7066004 = 7066004 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1512 L2_1.alias = "NPC1512" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.NPC1512Data = L2_1 L0_1.Npcs = L1_1 return L0_1