local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 41332 L0_1.ActorAlias = "41332" L1_1 = {} L1_1.q4133217 = 4133217 L1_1.q4133201 = 4133201 L1_1.q4133202 = 4133202 L1_1.q4133203 = 4133203 L1_1.q4133204 = 4133204 L1_1.q4133208 = 4133208 L1_1.q4133209 = 4133209 L1_1.q4133210 = 4133210 L1_1.q4133211 = 4133211 L1_1.q4133212 = 4133212 L1_1.q4133213 = 4133213 L1_1.q4133205 = 4133205 L1_1.q4133206 = 4133206 L1_1.q4133207 = 4133207 L1_1.q4133214 = 4133214 L1_1.q4133215 = 4133215 L1_1.q4133216 = 4133216 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 204501 L2_1.alias = "Npc204501" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc204501Data = L2_1 L2_1 = {} L2_1.id = 207701 L2_1.alias = "Npc207701" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc207701Data = L2_1 L2_1 = {} L2_1.id = 203601 L2_1.alias = "Npc203601" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc203601Data = L2_1 L2_1 = {} L2_1.id = 200101 L2_1.alias = "Npc200101" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc200101Data = L2_1 L2_1 = {} L2_1.id = 203801 L2_1.alias = "Npc203801" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc203801Data = L2_1 L2_1 = {} L2_1.id = 200501 L2_1.alias = "Npc200501" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc200501Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 413320401 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 413320402 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorNearCooled = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 413320411 L3_1.audioEvtName = "" L3_1.duration = 3 L2_1[1] = L3_1 L1_1.NarratorCooled = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 413320421 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 413320422 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorAfterZhuzi = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 413320431 L3_1.audioEvtName = "" L3_1.duration = 3 L2_1[1] = L3_1 L1_1.NarratorAfterDiancai = L2_1 L2_1 = {} L2_1.alias = "Q41332Trigger" L2_1.script = "Actor/Gadget/Q41332Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41332Mao" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q41332Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1