local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 41115 L0_1.ActorAlias = "41115" L1_1 = {} L1_1.q4111501 = 4111501 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 30002 L2_1.alias = "Npc30002" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4111501NPC3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc30002Data = L2_1 L2_1 = {} L2_1.id = 30005 L2_1.alias = "Npc30005" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4111501NPC4" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc30005Data = L2_1 L2_1 = {} L2_1.id = 30006 L2_1.alias = "Npc30006" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4111501NPC5" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc30006Data = L2_1 L0_1.Npcs = L1_1 return L0_1