local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 40047 L0_1.ActorAlias = "40047" L1_1 = {} L1_1.q4004701 = 4004701 L1_1.q4004702 = 4004702 L1_1.q4004703 = 4004703 L1_1.q4004704 = 4004704 L1_1.q4004718 = 4004718 L1_1.q4004719 = 4004719 L1_1.q4004705 = 4004705 L1_1.q4004706 = 4004706 L1_1.q4004707 = 4004707 L1_1.q4004708 = 4004708 L1_1.q4004709 = 4004709 L1_1.q4004710 = 4004710 L1_1.q4004711 = 4004711 L1_1.q4004712 = 4004712 L1_1.q4004713 = 4004713 L1_1.q4004714 = 4004714 L1_1.q4004715 = 4004715 L1_1.q4004716 = 4004716 L1_1.q4004717 = 4004717 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1037 L2_1.alias = "Npc1037" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1037Data = L2_1 L2_1 = {} L2_1.id = 3193 L2_1.alias = "Npc3193" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3193Data = L2_1 L2_1 = {} L2_1.id = 30104 L2_1.alias = "Npc30104" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30104Data = L2_1 L2_1 = {} L2_1.id = 30000 L2_1.alias = "Npc30000" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30000Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Npc1005" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1005Data = L2_1 L2_1 = {} L2_1.id = 30105 L2_1.alias = "Npc30105" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30105Data = L2_1 L2_1 = {} L2_1.id = 30106 L2_1.alias = "Npc30106" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30106Data = L2_1 L2_1 = {} L2_1.id = 30107 L2_1.alias = "Npc30107" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30107Data = L2_1 L2_1 = {} L2_1.id = 30108 L2_1.alias = "Npc30108" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30108Data = L2_1 L2_1 = {} L2_1.id = 30175 L2_1.alias = "Npc30175" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30175Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 4004701 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.NarratorWithId4004701 = L2_1 L2_1 = {} L2_1.narratorId = 4004702 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.NarratorWithId4004702 = L2_1 L2_1 = {} L2_1.narratorId = 4004703 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.NarratorWithId4004703 = L2_1 L2_1 = {} L2_1.narratorId = 4004704 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = false L1_1.NarratorWithId4004704 = L2_1 L2_1 = {} L3_1 = "QUEST_Black_Q4004704" L2_1[1] = L3_1 L1_1.TextmapId = L2_1 L0_1.Datas = L1_1 return L0_1