local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 40022 L0_1.ActorAlias = "40022" L1_1 = {} L1_1.q4002209 = 4002209 L1_1.q4002201 = 4002201 L1_1.q4002202 = 4002202 L1_1.q4002211 = 4002211 L1_1.q4002212 = 4002212 L1_1.q4002205 = 4002205 L1_1.q4002203 = 4002203 L1_1.q4002210 = 4002210 L1_1.q4002204 = 4002204 L1_1.q4002207 = 4002207 L1_1.q4002206 = 4002206 L1_1.q4002208 = 4002208 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1042 L2_1.alias = "Npc1042" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1042Data = L2_1 L2_1 = {} L2_1.id = 10200 L2_1.alias = "Npc10200" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10200Data = L2_1 L2_1 = {} L2_1.id = 30067 L2_1.alias = "Npc30067" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30067Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710489 L2_1.alias = "Gadget70710489" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710489Data = L2_1 L2_1 = {} L2_1.id = 70710524 L2_1.alias = "Gadget70710524" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710524Data = L2_1 L0_1.Gadgets = L1_1 return L0_1