local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 40015 L0_1.ActorAlias = "40015" L1_1 = {} L1_1.q4001501 = 4001501 L1_1.q4001502 = 4001502 L1_1.q4001504 = 4001504 L1_1.q4001503 = 4001503 L1_1.q4001520 = 4001520 L1_1.q4001516 = 4001516 L1_1.q4001505 = 4001505 L1_1.q4001521 = 4001521 L1_1.q4001506 = 4001506 L1_1.q4001507 = 4001507 L1_1.q4001522 = 4001522 L1_1.q4001523 = 4001523 L1_1.q4001524 = 4001524 L1_1.q4001525 = 4001525 L1_1.q4001526 = 4001526 L1_1.q4001527 = 4001527 L1_1.q4001528 = 4001528 L1_1.q4001508 = 4001508 L1_1.q4001529 = 4001529 L1_1.q4001509 = 4001509 L1_1.q4001510 = 4001510 L1_1.q4001511 = 4001511 L1_1.q4001512 = 4001512 L1_1.q4001513 = 4001513 L1_1.q4001514 = 4001514 L1_1.q4001517 = 4001517 L1_1.q4001515 = 4001515 L1_1.q4001518 = 4001518 L1_1.q4001519 = 4001519 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1012 L2_1.alias = "Xiangling" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XianglingData = L2_1 L2_1 = {} L2_1.id = 1042 L2_1.alias = "Npc1042" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1042Data = L2_1 L2_1 = {} L2_1.id = 2204 L2_1.alias = "Npc2204" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2204Data = L2_1 L2_1 = {} L2_1.id = 1016 L2_1.alias = "Npc1016" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1016Data = L2_1 L2_1 = {} L2_1.id = 2093 L2_1.alias = "Npc2093" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2093Data = L2_1 L2_1 = {} L2_1.id = 10232 L2_1.alias = "Npc10232" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10232Data = L2_1 L2_1 = {} L2_1.id = 1031 L2_1.alias = "Npc1031" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1031Data = L2_1 L2_1 = {} L2_1.id = 1030 L2_1.alias = "Npc1030" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1030Data = L2_1 L2_1 = {} L2_1.id = 10211 L2_1.alias = "Npc10211" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10211Data = L2_1 L2_1 = {} L2_1.id = 2003 L2_1.alias = "Npc2003" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2003Data = L2_1 L2_1 = {} L2_1.id = 10204 L2_1.alias = "Xiao" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XiaoData = L2_1 L2_1 = {} L2_1.id = 2070 L2_1.alias = "Npc2070" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2070Data = L2_1 L2_1 = {} L2_1.id = 2201 L2_1.alias = "Npc2201" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2201Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 1043 L2_1.alias = "Npc1043" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaSugar" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.SugarPos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaSugar" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.SugarDir = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaSalt" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.SaltPos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaSalt" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.SaltDir = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaPepper" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.PepperPos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaPepper" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.PepperDir = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaStart" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.StartPos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q40015GoobaStart" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.StartDir = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001508GB" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1.EndPos = L3_1 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001508GB" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L2_1.EndDir = L3_1 L1_1.Npc1043Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710430 L2_1.alias = "Gadget70710430" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710430Data = L2_1 L2_1 = {} L2_1.id = 70710461 L2_1.alias = "Gadget70710461" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710461Data = L2_1 L2_1 = {} L2_1.id = 70710462 L2_1.alias = "Gadget70710462" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710462Data = L2_1 L2_1 = {} L2_1.id = 70710463 L2_1.alias = "Gadget70710463" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710463Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 4001501 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId01 = L2_1 L2_1 = {} L2_1.narratorId = 4001502 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId02 = L2_1 L2_1 = {} L2_1.narratorId = 4001503 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId03 = L2_1 L2_1 = {} L2_1.narratorId = 4001504 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId04 = L2_1 L2_1 = {} L2_1.narratorId = 4001505 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId05 = L2_1 L2_1 = {} L2_1.narratorId = 4001506 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId06 = L2_1 L2_1 = {} L2_1.narratorId = 4001507 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId07 = L2_1 L2_1 = {} L2_1.narratorId = 4001508 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId08 = L2_1 L2_1 = {} L2_1.narratorId = 4001509 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryInMainPage" L2_1.startCheckPause = true L1_1.NarratorWithId09 = L2_1 L2_1 = {} L2_1.alias = "Q4001505Trigger" L2_1.script = "Actor/Gadget/Q4001505Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001521Yanfei" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001505Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001510Trigger" L2_1.script = "Actor/Gadget/Q4001510Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001510KQ" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001510Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001518Trigger" L2_1.script = "Actor/Gadget/Q4001518Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001519XL" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001518Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001521Trigger" L2_1.script = "Actor/Gadget/Q4001521Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001521Yanfei" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001521Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001506Trigger" L2_1.script = "Actor/Gadget/Q4001506Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001521Yanfei" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001506Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001519Trigger" L2_1.script = "Actor/Gadget/Q4001519Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001519PL" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001519Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001528Trigger" L2_1.script = "Actor/Gadget/Q4001528Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001521Yanfei" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001528Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001502Trigger" L2_1.script = "Actor/Gadget/Q4001502Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001503BD" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001502Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001504Trigger" L2_1.script = "Actor/Gadget/Q4001504Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001504PM" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001504Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001509Trigger" L2_1.script = "Actor/Gadget/Q4001509Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001509XL" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001509Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001501Trigger" L2_1.script = "Actor/Gadget/Q4001501Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001501XL" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001501Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q4001512Trigger" L2_1.script = "Actor/Gadget/Q4001512Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001512PM" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q4001512Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q40015199Trigger" L2_1.script = "Actor/Gadget/Q40015199Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q4001501XL" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q40015199Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1