local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 40003 L0_1.ActorAlias = "40003" L1_1 = {} L1_1.q4000301 = 4000301 L1_1.q4000302 = 4000302 L1_1.q4000303 = 4000303 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q4000307_Player" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q4000307_Player" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.PlayerData = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q4000307_Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q4000307_Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Xiao" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10204 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Xiao" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Xiao" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.XiaoData = L1_1 L1_1 = {} L1_1.Alias = "Q40003ThoarderIcon" L1_1.ID = 70700017 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40007_ThiefRout2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40007_ThiefRout2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.ThoarderIconData = L1_1 L1_1 = {} L1_1.Alias = "Q40003Trigger1" L1_1.Script = "Actor/Gadget/Q40003Trigger" L1_1.ID = 70900002 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Target1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Target1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.TriggerData = L1_1 L1_1 = {} L1_1.Alias = "Npc242801" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 242801 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Soldier" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40003Soldier" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.SoldierData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 400030101 L3_1.duration = 3.54 L4_1 = {} L4_1.dialogID = 400030102 L4_1.duration = 2.91 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Story1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 400030301 L3_1.duration = 6.15 L4_1 = {} L4_1.dialogID = 400030302 L4_1.duration = 5.56 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Story2 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 400031001 L3_1.duration = 6.49 L4_1 = {} L4_1.dialogID = 400031002 L4_1.duration = 7.76 L5_1 = {} L5_1.dialogID = 400031003 L5_1.duration = 5.52 L6_1 = {} L6_1.dialogID = 400031004 L6_1.duration = 4.65 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.Story3 = L2_1 L0_1.NarratorData = L1_1 return L0_1