local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.MainID = 398 L0_1.ActorAlias = "398" L1_1 = {} L1_1.q39801 = 39801 L1_1.q39802 = 39802 L1_1.q39803 = 39803 L1_1.q39804 = 39804 L1_1.q39805 = 39805 L1_1.q39806 = 39806 L1_1.q39807 = 39807 L1_1.q39808 = 39808 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.alias = "Paimon" L1_1.script = "Actor/Quest/Q352/Paimon" L1_1.id = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q39807AmborRout1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q39807AmborRout2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q39808Ambor" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.Amborrout = L1_1 return L0_1