local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.MainID = 378 L0_1.ActorAlias = "378" L1_1 = {} L1_1.q37801 = 37801 L1_1.q37802 = 37802 L1_1.q37803 = 37803 L1_1.q37804 = 37804 L1_1.q37805 = 37805 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Barbara = "Barbara" L1_1.BarbaraScript = "Actor/Quest/Q413/Barbara" L1_1.BarbaraID = 1008 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Babara" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Babara" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L0_1.BarbaraData = L1_1 L1_1 = {} L1_1.Qin = "Qin" L1_1.QinScript = "Actor/Quest/Q411/Qin" L1_1.QinID = 1006 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Qin1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Qin1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Qin2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378Qin2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378QinWait1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.followPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378QinWait2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.followPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378QinWait3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.followPos3 = L2_1 L0_1.QinData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q378QinWait1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q378QinWait2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q378QinWait3" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q378QinWait4" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q378Qin2" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L0_1.RoutePoints = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = InteractionType L4_1 = L4_1.DIALOG L3_1.type = L4_1 L4_1 = DialogType L4_1 = L4_1.LOCK_FRAME L3_1.dialogType = L4_1 L3_1.dialogID = 3780220 L2_1[1] = L3_1 L1_1[1] = L2_1 L0_1.PlayerBackInter = L1_1 L0_1.FollowLen = 10 L0_1.FailLen = 55 L1_1 = {} L2_1 = {} L2_1.dialogID = 3780201 L2_1.audioEvtName = "" L2_1.duration = 3.5 L3_1 = {} L3_1.dialogID = 3780202 L3_1.audioEvtName = "" L3_1.duration = 4.5 L4_1 = {} L4_1.dialogID = 3780203 L4_1.audioEvtName = "" L4_1.duration = 6 L5_1 = {} L5_1.dialogID = 3780204 L5_1.audioEvtName = "" L5_1.duration = 2 L6_1 = {} L6_1.dialogID = 3780205 L6_1.audioEvtName = "" L6_1.duration = 5 L7_1 = {} L7_1.dialogID = 3780206 L7_1.audioEvtName = "" L7_1.duration = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L0_1.NarratorFlow = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3780220 L2_1.audioEvtName = "" L2_1.duration = 6 L1_1[1] = L2_1 L0_1.NarratorWarning = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3780220 L2_1.audioEvtName = "" L2_1.duration = 6 L1_1[1] = L2_1 L0_1.NarratorStayWarning = L1_1 return L0_1