local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.MainID = 370 L0_1.ActorAlias = "370" L1_1 = {} L1_1.q37001 = 37001 L1_1.q37002 = 37002 L1_1.q37004 = 37004 L1_1.q37005 = 37005 L1_1.q37003 = 37003 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37004Route1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q37004Route2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q37004Route3" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "QuestKnighthood" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.RoutePoints = L1_1 L0_1.FollowLen = 10 L0_1.FailLen = 55 L1_1 = {} L1_1.Qin = "Qin" L1_1.QinScript = "Actor/Quest/Q411/Qin" L1_1.QinID = 1006 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Qin" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir2 = L2_1 L0_1.QinData = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3700301 L2_1.audioEvtName = "" L2_1.duration = 4.5 L3_1 = {} L3_1.dialogID = 3700302 L3_1.audioEvtName = "" L3_1.duration = 3.5 L4_1 = {} L4_1.dialogID = 3700303 L4_1.audioEvtName = "" L4_1.duration = 4.8 L5_1 = {} L5_1.dialogID = 3700304 L5_1.audioEvtName = "" L5_1.duration = 6 L6_1 = {} L6_1.dialogID = 3700305 L6_1.audioEvtName = "" L6_1.duration = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L0_1.NarratorFlow = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3700310 L2_1.audioEvtName = "" L2_1.duration = 6 L1_1[1] = L2_1 L0_1.NarratorWarning = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3700310 L2_1.audioEvtName = "" L2_1.duration = 6 L1_1[1] = L2_1 L0_1.NarratorStayWarning = L1_1 L1_1 = {} L1_1.Fatuus = "Fatuus" L1_1.FatuusScript = "Actor/Npc/TempNPC" L1_1.FatuusID = 1487 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Fatuus" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Fatuus" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir1 = L2_1 L0_1.FatuusData = L1_1 L1_1 = {} L1_1.Lisa = "Lisa" L1_1.LisaScript = "Actor/Quest/Q411/Lisa" L1_1.LisaID = 1007 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Lisa" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Lisa" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L0_1.LisaData = L1_1 L1_1 = {} L1_1.Paimon = "Paimon" L1_1.PaimonScript = "Actor/Quest/Q352/Paimon" L1_1.PaimonID = 1005 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q37001Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1004 L5_1 = "Q358Paimon" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir2 = L2_1 L0_1.PaimonData = L1_1 return L0_1