local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.MainID = 351 L0_1.ActorAlias = "351" L1_1 = {} L1_1.q35100 = 35100 L1_1.q35101 = 35101 L1_1.q35102 = 35102 L1_1.q35103 = 35103 L1_1.q35104 = 35104 L1_1.q35105 = 35105 L1_1.q35106 = 35106 L1_1.q35107 = 35107 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Paimon = "Paimon" L1_1.PaimonScript = "Actor/Quest/Q352/Paimon" L1_1.PaimonID = 1005 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstQuest" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstQuest" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir1 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstClimb" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.Pos2 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstClimb" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.Dir2 = L2_1 L0_1.PaimonData = L1_1 L0_1.FollowLen = 10 L0_1.FollowTransLen = 45 L1_1 = {} L2_1 = {} L2_1.dialogID = 3510022 L2_1.audioEvtName = "" L2_1.duration = 5 L1_1[1] = L2_1 L0_1.NarratorFlow = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3520701 L2_1.audioEvtName = "" L2_1.duration = 2 L3_1 = {} L3_1.dialogID = 3500201 L3_1.audioEvtName = "" L3_1.duration = 28 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.NarratorWarning = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3520501 L2_1.audioEvtName = "" L2_1.duration = 4 L3_1 = {} L3_1.dialogID = 3500201 L3_1.audioEvtName = "" L3_1.duration = 26 L4_1 = {} L4_1.dialogID = 3520501 L4_1.audioEvtName = "" L4_1.duration = 4 L5_1 = {} L5_1.dialogID = 3500201 L5_1.audioEvtName = "" L5_1.duration = 26 L6_1 = {} L6_1.dialogID = 3520601 L6_1.audioEvtName = "" L6_1.duration = 2 L7_1 = {} L7_1.dialogID = 3500201 L7_1.audioEvtName = "" L7_1.duration = 28 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L0_1.NarratorStayWarning = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 3510005 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 3510006 L4_1.audioEvtName = "" L4_1.duration = 6 L5_1 = {} L5_1.dialogID = 3510001 L5_1.audioEvtName = "" L5_1.duration = 3 L6_1 = {} L6_1.dialogID = 3510007 L6_1.audioEvtName = "" L6_1.duration = 3 L7_1 = {} L7_1.dialogID = 3510008 L7_1.audioEvtName = "" L7_1.duration = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.Story1 = L2_1 L2_1 = {} L1_1.Story2 = L2_1 L2_1 = {} L1_1.Story3 = L2_1 L2_1 = {} L1_1.Story4 = L2_1 L2_1 = {} L1_1.Story5 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstStartFollow1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q351FirstStartFollow2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q351FirstStartFollow3" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q351FirstClimb" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.RoutePoints = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351FirstStartFollow4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q351FirstStartFollow5" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.RoutePoints2 = L1_1 L1_1 = {} L1_1.TempTrans = "TempTrans" L1_1.TempTransID = 100174 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351Trans" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.TempTransPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q351Trans" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.TempTransDir = L2_1 L0_1.TempTransData = L1_1 L1_1 = {} L2_1 = {} L3_1 = CutsceneType L3_1 = L3_1.TIME_LINE_PREFAB L2_1.type = L3_1 L2_1.canSkip = true L2_1.castListPath = "Cs_CastList_Q351" L2_1.resPath = "ART/Cutscene/Cs_Opening_CutScene1_Convert" L3_1 = CutsceneInitPosType L3_1 = L3_1.FREE L2_1.startPosType = L3_1 L3_1 = {} L4_1 = 0 L5_1 = 0 L6_1 = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.startOffset = L3_1 L2_1.keepCamera = true L2_1.syncLoad = true L2_1.fadeInDuration = 0.0 L2_1.modifyLastPoseOffset = true L1_1.Cutscene1 = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG L4_1.type = L5_1 L5_1 = DialogType L5_1 = L5_1.LOCK_FRAME L4_1.dialogType = L5_1 L4_1.dialogID = 3500001 L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.NoReplyInter = L2_1 L0_1.InterData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = InteractionType L4_1 = L4_1.DIALOG L3_1.type = L4_1 L4_1 = DialogType L4_1 = L4_1.LOCK_FRAME L3_1.dialogType = L4_1 L3_1.dialogID = 3521001 L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG_SELECT L4_1.type = L5_1 L5_1 = {} L6_1 = 3521002 L5_1[1] = L6_1 L4_1.dialogIDList = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1[1] = L2_1 L0_1.PlayerBackInter = L1_1 return L0_1