local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22050 L0_1.ActorAlias = "22050" L1_1 = {} L1_1.q2205001 = 2205001 L1_1.q2205002 = 2205002 L1_1.q2205003 = 2205003 L1_1.q2205004 = 2205004 L1_1.q2205005 = 2205005 L1_1.q2205006 = 2205006 L1_1.q2205007 = 2205007 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3189 L2_1.alias = "Npc3189" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3189Data = L2_1 L2_1 = {} L2_1.id = 3105 L2_1.alias = "Npc3105" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3105Data = L2_1 L0_1.Npcs = L1_1 return L0_1