local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22034 L0_1.ActorAlias = "22034" L1_1 = {} L1_1.q2203401 = 2203401 L1_1.q2203402 = 2203402 L1_1.q2203403 = 2203403 L1_1.q2203408 = 2203408 L1_1.q2203404 = 2203404 L1_1.q2203405 = 2203405 L1_1.q2203409 = 2203409 L1_1.q2203406 = 2203406 L1_1.q2203407 = 2203407 L1_1.q2203410 = 2203410 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3042 L2_1.alias = "Npc3042" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3042Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 2203401 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.kaiche = L2_1 L0_1.Datas = L1_1 return L0_1