local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22017 L0_1.ActorAlias = "22017" L1_1 = {} L1_1.q2201701 = 2201701 L1_1.q2201702 = 2201702 L1_1.q2201703 = 2201703 L1_1.q2201704 = 2201704 L1_1.q2201706 = 2201706 L1_1.q2201705 = 2201705 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3033 L2_1.alias = "Npc3033" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3033Data = L2_1 L2_1 = {} L2_1.id = 3032 L2_1.alias = "Npc3032" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3032Data = L2_1 L0_1.Npcs = L1_1 return L0_1