local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 21021 L0_1.ActorAlias = "21021" L1_1 = {} L1_1.q2102101 = 2102101 L1_1.q2102102 = 2102102 L1_1.q2102103 = 2102103 L1_1.q2102104 = 2102104 L1_1.q2102105 = 2102105 L1_1.q2102106 = 2102106 L1_1.q2102107 = 2102107 L1_1.q2102108 = 2102108 L1_1.q2102109 = 2102109 L1_1.q2102110 = 2102110 L1_1.q2102111 = 2102111 L1_1.q2102112 = 2102112 L1_1.q2102113 = 2102113 L1_1.q2102114 = 2102114 L1_1.q2102115 = 2102115 L1_1.q2102116 = 2102116 L1_1.q2102117 = 2102117 L1_1.q2102118 = 2102118 L1_1.q2102119 = 2102119 L1_1.q2102120 = 2102120 L1_1.q2102121 = 2102121 L1_1.q2102122 = 2102122 L1_1.q2102123 = 2102123 L1_1.q2102124 = 2102124 L1_1.q2102125 = 2102125 L1_1.q2102126 = 2102126 L1_1.q2102127 = 2102127 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "NPC20082" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 20082 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "WQ2102106_Target" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos01 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "WQ2102106_Target" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir01 = L2_1 L0_1.Npc20082Data = L1_1 L1_1 = {} L1_1.alias = "Paimon" L1_1.script = "Actor/Quest/Q352/Paimon" L1_1.id = 1005 L2_1 = {} L2_1.x = 0 L2_1.y = 0 L2_1.z = 0 L1_1.pos = L2_1 L2_1 = {} L2_1.x = 0 L2_1.y = 0 L2_1.z = 0 L1_1.rot = L2_1 L0_1.Paimon = L1_1 return L0_1