local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 20704 L0_1.ActorAlias = "20704" L1_1 = {} L1_1.q2070401 = 2070401 L1_1.q2070402 = 2070402 L1_1.q2070403 = 2070403 L1_1.q2070404 = 2070404 L1_1.q2070405 = 2070405 L1_1.q2070406 = 2070406 L1_1.q2070407 = 2070407 L1_1.q2070408 = 2070408 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2093 L2_1.alias = "Npc2093" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20704_Start" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2093Data = L2_1 L0_1.Npcs = L1_1 return L0_1