local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 20517 L0_1.ActorAlias = "20517" L1_1 = {} L1_1.q2051701 = 2051701 L1_1.q2051702 = 2051702 L1_1.q2051703 = 2051703 L1_1.q2051704 = 2051704 L1_1.q2051705 = 2051705 L1_1.q2051706 = 2051706 L1_1.q2051707 = 2051707 L1_1.q2051708 = 2051708 L1_1.q2051709 = 2051709 L1_1.q2051710 = 2051710 L1_1.q2051711 = 2051711 L1_1.q2051712 = 2051712 L1_1.q2051739 = 2051739 L1_1.q2051713 = 2051713 L1_1.q2051714 = 2051714 L1_1.q2051715 = 2051715 L1_1.q2051716 = 2051716 L1_1.q2051717 = 2051717 L1_1.q2051718 = 2051718 L1_1.q2051719 = 2051719 L1_1.q2051720 = 2051720 L1_1.q2051721 = 2051721 L1_1.q2051722 = 2051722 L1_1.q2051723 = 2051723 L1_1.q2051730 = 2051730 L1_1.q2051731 = 2051731 L1_1.q2051732 = 2051732 L1_1.q2051740 = 2051740 L1_1.q2051733 = 2051733 L1_1.q2051741 = 2051741 L1_1.q2051734 = 2051734 L1_1.q2051735 = 2051735 L1_1.q2051736 = 2051736 L1_1.q2051737 = 2051737 L1_1.q2051742 = 2051742 L1_1.q2051738 = 2051738 L1_1.q2051743 = 2051743 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 160001 L2_1.alias = "Npc160001" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1008 L6_1 = "Q20517_Rudolf_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc160001Data = L2_1 L2_1 = {} L2_1.id = 1455 L2_1.alias = "Npc1455" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Norma_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1455Data = L2_1 L2_1 = {} L2_1.id = 1403 L2_1.alias = "Npc1403" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Quinn_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1403Data = L2_1 L2_1 = {} L2_1.id = 1473 L2_1.alias = "Npc1473" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Jilliana_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1473Data = L2_1 L2_1 = {} L2_1.id = 1525 L2_1.alias = "Npc1525" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Vile_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1525Data = L2_1 L2_1 = {} L2_1.id = 160001 L2_1.alias = "Npc160001" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Jilliana_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc160001_1Data = L2_1 L2_1 = {} L2_1.id = 1473 L2_1.alias = "Npc1473" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Jiliana2_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1473_1Data = L2_1 L2_1 = {} L2_1.id = 1473 L2_1.alias = "Npc1473" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_Jiliana3_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1473_2Data = L2_1 L2_1 = {} L2_1.id = 20141 L2_1.alias = "Npc20141" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20517_DaoBaoTuan" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20141Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 1599 L2_1.alias = "Npc1599" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1008 L6_1 = "Q20517_Rudolf_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1599Data = L2_1 L2_1 = {} L2_1.id = 1600 L2_1.alias = "Npc1600" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1008 L6_1 = "Q20517_Rudolf_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1600Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 205179901 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 205179902 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorTable = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 205179903 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 205179904 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorTable_1 = L2_1 L2_1 = {} L2_1.narratorId = 2051736 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId_2 = L2_1 L0_1.Datas = L1_1 return L0_1