local L0_1, L1_1, L2_1, L3_1 L0_1 = {} L0_1.MainID = 20060 L0_1.ActorAlias = "20060" L1_1 = {} L1_1.q2006001 = 2006001 L1_1.q2006002 = 2006002 L1_1.q2006003 = 2006003 L1_1.q2006004 = 2006004 L1_1.q2006005 = 2006005 L1_1.q2006006 = 2006006 L1_1.q2006007 = 2006007 L1_1.q2006008 = 2006008 L1_1.q2006008 = 2006008 L1_1.q2006008 = 2006008 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Paimon" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 1005 L0_1.NPCData01 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 200600401 L2_1.audioEvtName = "" L2_1.duration = 3 L3_1 = {} L3_1.dialogID = 200600402 L3_1.audioEvtName = "" L3_1.duration = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.FlowerEnough = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 200600201 L2_1.audioEvtName = "" L2_1.duration = 3 L1_1[1] = L2_1 L0_1.FlowerNotEnough = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 200600301 L2_1.audioEvtName = "" L2_1.duration = 3 L1_1[1] = L2_1 L0_1.FlowerEnough2 = L1_1 return L0_1