local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 19143 L0_1.ActorAlias = "19143" L1_1 = {} L1_1.q1914303 = 1914303 L1_1.q1914301 = 1914301 L1_1.q1914302 = 1914302 L1_1.q1914306 = 1914306 L1_1.q1914304 = 1914304 L1_1.q1914305 = 1914305 L1_1.q1914307 = 1914307 L1_1.q1914309 = 1914309 L1_1.q1914308 = 1914308 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 510 L2_1.alias = "Coop_Shinobu" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Coop_ShinobuData = L2_1 L2_1 = {} L2_1.id = 3038 L2_1.alias = "Npc3038" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3038Data = L2_1 L2_1 = {} L2_1.id = 12509 L2_1.alias = "Npc12509" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12509Data = L2_1 L2_1 = {} L2_1.id = 12510 L2_1.alias = "Npc12510" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12510Data = L2_1 L2_1 = {} L2_1.id = 12511 L2_1.alias = "Npc12511" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12511Data = L2_1 L2_1 = {} L2_1.id = 12276 L2_1.alias = "Npc12276" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12276Data = L2_1 L2_1 = {} L2_1.id = 12277 L2_1.alias = "Npc12277" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12277Data = L2_1 L2_1 = {} L2_1.id = 12278 L2_1.alias = "Npc12278" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12278Data = L2_1 L2_1 = {} L2_1.id = 12539 L2_1.alias = "Npc12539" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12539Data = L2_1 L2_1 = {} L2_1.id = 12540 L2_1.alias = "Npc12540" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12540Data = L2_1 L2_1 = {} L2_1.id = 3018 L2_1.alias = "Npc3018" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3018Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 1914301 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId01 = L2_1 L2_1 = {} L2_1.narratorId = 1914302 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId02 = L2_1 L2_1 = {} L2_1.narratorId = 1914303 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId03 = L2_1 L0_1.Datas = L1_1 return L0_1