local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 19114 L0_1.ActorAlias = "19114" L1_1 = {} L1_1.q1911401 = 1911401 L1_1.q1911408 = 1911408 L1_1.q1911402 = 1911402 L1_1.q1911403 = 1911403 L1_1.q1911404 = 1911404 L1_1.q1911406 = 1911406 L1_1.q1911407 = 1911407 L1_1.q1911405 = 1911405 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3006 L2_1.alias = "Npc3006" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3006Data = L2_1 L2_1 = {} L2_1.id = 12165 L2_1.alias = "Npc12165" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12165Data = L2_1 L2_1 = {} L2_1.id = 12166 L2_1.alias = "Npc12166" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12166Data = L2_1 L2_1 = {} L2_1.id = 503 L2_1.alias = "Coop_Tohma" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Coop_TohmaData = L2_1 L2_1 = {} L2_1.id = 12182 L2_1.alias = "Npc12182" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12182Data = L2_1 L2_1 = {} L2_1.id = 3101 L2_1.alias = "Npc3101" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3101Data = L2_1 L0_1.Npcs = L1_1 return L0_1