local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 19087 L0_1.ActorAlias = "19087" L1_1 = {} L1_1.q1908708 = 1908708 L1_1.q1908701 = 1908701 L1_1.q1908706 = 1908706 L1_1.q1908703 = 1908703 L1_1.q1908704 = 1908704 L1_1.q1908710 = 1908710 L1_1.q1908711 = 1908711 L1_1.q1908705 = 1908705 L1_1.q1908702 = 1908702 L1_1.q1908714 = 1908714 L1_1.q1908713 = 1908713 L1_1.q1908709 = 1908709 L1_1.q1908707 = 1908707 L1_1.q1908712 = 1908712 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1027Data = L2_1 L2_1 = {} L2_1.id = 140901 L2_1.alias = "Npc140901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc140901Data = L2_1 L2_1 = {} L2_1.id = 11009 L2_1.alias = "Npc11009" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc11009Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q19087Trigger4" L2_1.script = "Actor/Gadget/Q19087Trigger4" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1908702target" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19087Trigger4_ = L2_1 L2_1 = {} L2_1.alias = "Q19087Trigger3" L2_1.script = "Actor/Gadget/Q19087Trigger3" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1908701selius" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19087Trigger3_ = L2_1 L0_1.Datas = L1_1 return L0_1