local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 19086 L0_1.ActorAlias = "19086" L1_1 = {} L1_1.q1908601 = 1908601 L1_1.q1908603 = 1908603 L1_1.q1908604 = 1908604 L1_1.q1908608 = 1908608 L1_1.q1908606 = 1908606 L1_1.q1908607 = 1908607 L1_1.q1908605 = 1908605 L1_1.q1908602 = 1908602 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1027Data = L2_1 L2_1 = {} L2_1.id = 140901 L2_1.alias = "Npc140901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc140901Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q19086Trigger" L2_1.script = "Actor/Gadget/Q19086Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1908601Noel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19086Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1