local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 19064 L0_1.ActorAlias = "19064" L1_1 = {} L1_1.q1906401 = 1906401 L1_1.q1906402 = 1906402 L1_1.q1906403 = 1906403 L1_1.q1906404 = 1906404 L1_1.q1906405 = 1906405 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19064TrainingNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027Data = L2_1 L2_1 = {} L2_1.id = 160501 L2_1.alias = "Npc160501" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19064TrainingEllin" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc160501Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.point_id = 1 L2_1.scene_id = 3 L2_1.pos = "Q19064TrainingPlayer" L1_1.TransmitPoint1 = L2_1 L2_1 = {} L2_1.narratorId = 1906402 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorTraningStart = L2_1 L2_1 = {} L2_1.alias = "Q19064Trigger" L2_1.script = "Actor/Gadget/Q19064Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19064TrainingNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19064Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1