local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 12006 L0_1.ActorAlias = "12006" L1_1 = {} L1_1.q1200601 = 1200601 L1_1.q1200602 = 1200602 L1_1.q1200603 = 1200603 L1_1.q1200607 = 1200607 L1_1.q1200608 = 1200608 L1_1.q1200606 = 1200606 L1_1.q1200605 = 1200605 L1_1.q1200604 = 1200604 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3006 L2_1.alias = "Npc3006" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1200501Mio" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc3006Data = L2_1 L2_1 = {} L2_1.id = 3044 L2_1.alias = "Npc3044" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1200601FoodOwner" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc3044Data = L2_1 L2_1 = {} L2_1.id = 1013 L2_1.alias = "Npc1013" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1200601FoodAyakaSit" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1013DataFoodSit = L2_1 L2_1 = {} L2_1.id = 1013 L2_1.alias = "Npc1013" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q1200602FoodAyakaCook" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1013DataCookPoint = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q12006Trigger" L2_1.script = "Actor/Gadget/Q12006Trigger" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = -3008.071 L4_1.y = 220.3147 L4_1.z = -4362.083 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q12006Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1