local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 11123 L0_1.ActorAlias = "11123" L1_1 = {} L1_1.q1112309 = 1112309 L1_1.q1112301 = 1112301 L1_1.q1112302 = 1112302 L1_1.q1112303 = 1112303 L1_1.q1112311 = 1112311 L1_1.q1112304 = 1112304 L1_1.q1112305 = 1112305 L1_1.q1112306 = 1112306 L1_1.q1112310 = 1112310 L1_1.q1112307 = 1112307 L1_1.q1112312 = 1112312 L1_1.q1112308 = 1112308 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10232 L2_1.alias = "Npc10232" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10232Data = L2_1 L2_1 = {} L2_1.id = 10376 L2_1.alias = "Npc10376" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10376Data = L2_1 L2_1 = {} L2_1.id = 2123 L2_1.alias = "Npc2123" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2123Data = L2_1 L2_1 = {} L2_1.id = 10383 L2_1.alias = "Npc10383" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10383Data = L2_1 L2_1 = {} L2_1.id = 10384 L2_1.alias = "Npc10384" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10384Data = L2_1 L2_1 = {} L2_1.id = 10385 L2_1.alias = "Npc10385" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10385Data = L2_1 L2_1 = {} L2_1.id = 10377 L2_1.alias = "Npc10377" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10377Data = L2_1 L2_1 = {} L2_1.id = 10382 L2_1.alias = "Npc10382" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10382Data = L2_1 L2_1 = {} L2_1.id = 10408 L2_1.alias = "Npc10408" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10408Data = L2_1 L2_1 = {} L2_1.id = 10425 L2_1.alias = "Npc10425" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10425Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710346 L2_1.alias = "Gadget70710346" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710346Data = L2_1 L2_1 = {} L2_1.id = 70710383 L2_1.alias = "Gadget70710383" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710383Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 1112307 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.NarratorWithId_1112307 = L2_1 L2_1 = {} L2_1.alias = "Q11123Trigger_Talk" L2_1.script = "Actor/Gadget/Q11123Trigger_Talk" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 584.4971 L4_1.y = 231.6038 L4_1.z = 1762.178 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q11123Trigger_Talk_ = L2_1 L2_1 = {} L2_1.alias = "Q11123Trigger_InCave" L2_1.script = "Actor/Gadget/Q11123Trigger_InCave" L2_1.id = 70900002 L3_1 = {} L4_1 = {} L4_1.x = 584.4971 L4_1.y = 231.6038 L4_1.z = 1762.178 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Q11123Trigger_InCave_ = L2_1 L2_1 = {} L2_1.alias = "Q1112301Trigger" L2_1.script = "Actor/Gadget/Q1112301Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11122_Zhongli_Tree_Pos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q1112301Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1