local L0_1, L1_1, L2_1, L3_1 L0_1 = {} L0_1.MainID = 11103 L0_1.ActorAlias = "11103" L1_1 = {} L1_1.q1110301 = 1110301 L1_1.q1110302 = 1110302 L1_1.q1110303 = 1110303 L1_1.q1110304 = 1110304 L1_1.q1110305 = 1110305 L1_1.q1110306 = 1110306 L1_1.q1110307 = 1110307 L1_1.q1110308 = 1110308 L1_1.q1110309 = 1110309 L1_1.q1110310 = 1110310 L1_1.q1110308 = 1110311 L1_1.q1110309 = 1110312 L1_1.q1110310 = 1110313 L1_1.q1110309 = 1110314 L1_1.q1110310 = 1110315 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Xiao" L1_1.Script = "Actor/Quest/Q301/Gaia301" L1_1.ID = 10204 L0_1.XiaoData = L1_1 L1_1 = {} L1_1.Alias = "Npc10202" L1_1.script = "Actor/Npc/TempNPC" L1_1.ID = 10202 L0_1.CheatData = L1_1 L1_1 = {} L1_1.Alias = "Npc10201" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10201 L0_1.TongqueData = L1_1 L1_1 = {} L1_1.Alias = "Npc10225" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10225 L0_1.CenserData = L1_1 L1_1 = {} L1_1.Alias = "Npc10221" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10221 L0_1.StatueData = L1_1 L1_1 = {} L1_1.Alias = "Npc10226" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10226 L0_1.MingxsiData = L1_1 L1_1 = {} L1_1.Alias = "Npc10203" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10203 L0_1.GhostData = L1_1 L1_1 = {} L1_1.Alias = "Npc2091" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 2091 L0_1.XHData = L1_1 L1_1 = {} L1_1.narratorId = 111030130 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData1 = L1_1 L1_1 = {} L1_1.narratorId = 111030620 L1_1.pauseLen = 10 L1_1.resumeLen = 5 L1_1.tag = "StoryCut" L0_1.NarratorData2 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 111030801 L2_1.audioEvtName = "" L2_1.duration = 3 L3_1 = {} L3_1.dialogID = 111030802 L3_1.audioEvtName = "" L3_1.duration = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.NarratorData3 = L1_1 return L0_1