local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 11032 L0_1.ActorAlias = "11032" L1_1 = {} L1_1.q1103201 = 1103201 L1_1.q1103202 = 1103202 L1_1.q1103203 = 1103203 L1_1.q1103205 = 1103205 L1_1.q1103204 = 1103204 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2029 L2_1.alias = "Npc2029" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11031HuiXinBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2029Data = L2_1 L2_1 = {} L2_1.id = 202901 L2_1.alias = "Npc202901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1035 L6_1 = "Q11032HuixinFin" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc202901Data = L2_1 L2_1 = {} L2_1.id = 1015 L2_1.alias = "Npc1015" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 1035 L6_1 = "Q11032GanyuFin" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1015Data = L2_1 L2_1 = {} L2_1.id = 214001 L2_1.alias = "Npc214001" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11030SanMiShuBaiShi" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc214001Data = L2_1 L2_1 = {} L2_1.id = 214201 L2_1.alias = "Npc214201" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11030SanMiShuBaiWen" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc214201Data = L2_1 L2_1 = {} L2_1.id = 214301 L2_1.alias = "Npc214301" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q11030SanMiShuBaiXiao" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc214301Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 return L0_1