local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 10501 L0_1.ActorAlias = "10501" L1_1 = {} L1_1.q1050101 = 1050101 L1_1.q1050113 = 1050113 L1_1.q1050102 = 1050102 L1_1.q1050114 = 1050114 L1_1.q1050103 = 1050103 L1_1.q1050104 = 1050104 L1_1.q1050110 = 1050110 L1_1.q1050111 = 1050111 L1_1.q1050112 = 1050112 L1_1.q1050105 = 1050105 L1_1.q1050106 = 1050106 L1_1.q1050107 = 1050107 L1_1.q1050108 = 1050108 L1_1.q1050109 = 1050109 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10095 L2_1.alias = "Npc10095" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501MonaSpawn2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10095Data2 = L2_1 L2_1 = {} L2_1.id = 10095 L2_1.alias = "Npc10095" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501MonaSpawn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10095Data = L2_1 L2_1 = {} L2_1.id = 220601 L2_1.alias = "Npc220601" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501XiuhuaSpawn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc220601Data = L2_1 L2_1 = {} L2_1.id = 10096 L2_1.alias = "Npc10096" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501ThoarderSpawn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10096Data = L2_1 L2_1 = {} L2_1.id = 10097 L2_1.alias = "Npc10097" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501ThoarderSpawn2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10097Data = L2_1 L2_1 = {} L2_1.id = 10098 L2_1.alias = "Npc10098" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501ThoarderSpawn6" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10098Data = L2_1 L2_1 = {} L2_1.id = 10113 L2_1.alias = "Npc10113" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501ThoarderSpawn3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc10113Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 1050113 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "StoryCut" L1_1.NarratorWithId = L2_1 L2_1 = {} L2_1.alias = "Q10501Trigger" L2_1.script = "Actor/Gadget/Q10501Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q10501MonaFight" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q10501Trigger_ = L2_1 L0_1.Datas = L1_1 return L0_1