local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 1029 L0_1.ActorAlias = "1029" L1_1 = {} L1_1.q102901 = 102901 L1_1.q102936 = 102936 L1_1.q102935 = 102935 L1_1.q102933 = 102933 L1_1.q102902 = 102902 L1_1.q102903 = 102903 L1_1.q102904 = 102904 L1_1.q102905 = 102905 L1_1.q102906 = 102906 L1_1.q102907 = 102907 L1_1.q102929 = 102929 L1_1.q102928 = 102928 L1_1.q102927 = 102927 L1_1.q102926 = 102926 L1_1.q102925 = 102925 L1_1.q102924 = 102924 L1_1.q102930 = 102930 L1_1.q102931 = 102931 L1_1.q102908 = 102908 L1_1.q102909 = 102909 L1_1.q102934 = 102934 L1_1.q102910 = 102910 L1_1.q102911 = 102911 L1_1.q102916 = 102916 L1_1.q102917 = 102917 L1_1.q102912 = 102912 L1_1.q102918 = 102918 L1_1.q102932 = 102932 L1_1.q102913 = 102913 L1_1.q102914 = 102914 L1_1.q102915 = 102915 L1_1.q102919 = 102919 L1_1.q102920 = 102920 L1_1.q102921 = 102921 L1_1.q102922 = 102922 L1_1.q102923 = 102923 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1030 L2_1.alias = "Npc1030" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1030Data = L2_1 L2_1 = {} L2_1.id = 1044 L2_1.alias = "Npc1044" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1044Data = L2_1 L2_1 = {} L2_1.id = 1048 L2_1.alias = "Npc1048" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1048Data = L2_1 L2_1 = {} L2_1.id = 1049 L2_1.alias = "Npc1049" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1049Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 10204 L2_1.alias = "Xiao" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XiaoData = L2_1 L2_1 = {} L2_1.id = 12544 L2_1.alias = "Npc12544" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12544Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 102902 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.YanfeiKaiche = L2_1 L2_1 = {} L2_1.narratorId = 102903 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.Yanfeikaiche2 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 10299908 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.PlayerKaiche = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 10309915 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.PlayerKaicheVoid = L2_1 L2_1 = {} L2_1.narratorId = 0 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.DungeonKaiche = L2_1 L0_1.Datas = L1_1 return L0_1