local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 10121 L0_1.ActorAlias = "10121" L1_1 = {} L1_1.q1012101 = 1012101 L1_1.q1012102 = 1012102 L1_1.q1012103 = 1012103 L1_1.q1012104 = 1012104 L1_1.q1012105 = 1012105 L1_1.q1012106 = 1012106 L1_1.q1012107 = 1012107 L1_1.q1012115 = 1012115 L1_1.q1012116 = 1012116 L1_1.q1012117 = 1012117 L1_1.q1012109 = 1012109 L1_1.q1012118 = 1012118 L1_1.q1012110 = 1012110 L1_1.q1012111 = 1012111 L1_1.q1012112 = 1012112 L1_1.q1012113 = 1012113 L1_1.q1012114 = 1012114 L1_1.q1012108 = 1012108 L1_1.q1012119 = 1012119 L1_1.q1012120 = 1012120 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1029 L2_1.alias = "Npc1029" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1029Data = L2_1 L2_1 = {} L2_1.id = 10387 L2_1.alias = "Npc10387" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10387Data = L2_1 L2_1 = {} L2_1.id = 10388 L2_1.alias = "Npc10388" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10388Data = L2_1 L2_1 = {} L2_1.id = 10389 L2_1.alias = "Npc10389" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10389Data = L2_1 L2_1 = {} L2_1.id = 1002 L2_1.alias = "Ambor" L2_1.script = "Actor/Quest/Q301/Ambor301" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.AmborData = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 1419 L2_1.alias = "Npc1419" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1419Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 1012102 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.kaiche1 = L2_1 L2_1 = {} L2_1.narratorId = 1012101 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.kaiche2 = L2_1 L2_1 = {} L2_1.narratorId = 1012103 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.FailKaiche = L2_1 L2_1 = {} L2_1.narratorId = 1012104 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.Challenge2Kaiche = L2_1 L2_1 = {} L2_1.narratorId = 1012105 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L1_1.FailKaiche2 = L2_1 L0_1.Datas = L1_1 return L0_1